![Change 123 Change 123](https://xfs-n16.xfsbb.com/thumb/W600/ampi/849/849d9833ea008694c0230c81e79d7aa75ba63678_200_310_30446.jpg)
Genres:Shounen(B),Ecchi,Action,Comedy,Drama,Martial Arts,Romance,School Life
🇬🇧English
Publication:Original Publication:Completed
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00.0%In Change 123, we meet Motoko, a girl with a very strange problem. In order to cope with her 3 adoptive fathers' incredibly intensive training methods, she developed multiple personalities, each with a different martial specialty. But what happens if none of them can beat her opponent on their own? And what further nugget of wisdom will be imparted by the great Kamen Raider?
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Chapters(61)
Volume 1 Chapter 1: HiFuMi³
0
24+629
Volume 1 Chapter 2: Hibiki X
0
10+505
Volume 1 Chapter 3: Love + Dream = ?
0
5+410
Volume 1 Chapter 4: |Motoko| (Motoko's Absolute Value)
0
4+429
Volume 2 Chapter 5: Approximation
0
1+443
Volume 2 Chapter 6: √ Death (The Square Root of Death)
0
1+421
Volume 2 Chapter 7: Necessary and Sufficient Conditions
0
1+414
Volume 2 Chapter 8: i (Imaginary Unit)
0
1+355
Volume 2 Chapter 9: Inner Toughts · Outer Thoughts
0
2+404
Volume 3 Chapter 10: 1:2
0
3+404
Volume 3 Chapter 11: Conversion
0
4+380
Volume 3 Chapter 12: [3 - 2 = Hibiki]
0
3+368
Volume 3 Chapter 13: 100%
0
2+409
Volume 3 Chapter 14: 0 -ZERO-
0
2+404
Volume 4 Chapter 15: Greatest Value (MAX)
0
2+399
Volume 4 Chapter 16: Expansion
0
2+427
Volume 4 Chapter 17: Random Number
0
2+423
Volume 4 Chapter 18: π² (Pi Pi)
0
2+442
Volume 4 Chapter 19: 1/3 < 1/4
0
3+425
Volume 5 Chapter 20: Similarity
0
2+483
Volume 5 Chapter 21: Set
0
2+413
Volume 5 Chapter 22: Convergence Theory
0
2+444
Volume 5 Chapter 23: Divergence Theory
0
2+400
Volume 5 Chapter 24: Center of Gravity
0
2+482
Volume 6 Chapter 25: Dynamics
0
2+474
Volume 6 Chapter 26: Hibiki x 2
0
3+508
Volume 6 Chapter 27: Upper Limit
0
3+492
Volume 6 Chapter 28: Isolated Set
0
3+464
Volume 6 Chapter 29: Contraction
0
3+444
Volume 7 Chapter 30: Boundary Value Problem
0
4+462
Volume 7 Chapter 31: Vector Tactics
0
0+459
Volume 7 Chapter 32: Game Theory
0
0+613
Volume 7 Chapter 33: Forest Game
0
0+513
Volume 7 Chapter 34: Superior Tactics
0
0+547
Volume 8 Chapter 35: Zero Division
0
0+560
Volume 8 Chapter 36: Fujiko x 0 ≠Fujiko + 0
0
0+560
Volume 8 Chapter 37: 2π² (A Father's Circumstance)
0
0+556
Volume 8 Chapter 38: 893
0
0+518
Volume 8 Chapter 39: Optimal Lines
0
0+568
Volume 9 Chapter 40: Known Discrepancy
0
0+548
Volume 9 Chapter 41: Dotted Line
0
0+592
Volume 9 Chapter 42: [assume] Motoko=0
0
0+577
Volume 9 Chapter 43: Vanishing Point
0
0+453
Volume 9 Chapter 44: Crude Matrix
0
0+480
Volume 10 Chapter 45: Deduction
0
0+672
Volume 10 Chapter 46: Smooth Image
0
1+521
Volume 10 Chapter 47: Guided Direction
0
0+566
Volume 10 Chapter 48: Critical Point
0
0+530
Volume 10 Chapter 49: Roots
0
0+621
Volume 11 Chapter 50: Crossroads
0
0+542
Volume 11 Chapter 51: 3:2
0
0+706
Volume 11 Chapter 52: Unrelated
0
0+575
Volume 11 Chapter 53: Dwelling on Memories
0
0+682
Volume 11 Chapter 54: Company
0
0+762
Volume 12 Chapter 55: Trancendental Dimension
0
1+494
0
0+602
0
0+537
0
0+698
0
0+632
0
8+781
Volume 12 Chapter 184: Vol 12
0
9+907
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